![]() While run-to-run luck still matters, you’ll be happy to know that alongside unlocking new items and cards in-between runs, you also get the chance to unlock permanent upgrades using pages you find in each attempt. This can make some parts of the game slightly easier, but you’ll often find that if one hero goes down, they both will. It also allows you to revive one of the heroes if they go down by playing special revive cards. It allows each run to feel different, as is often the case, but also means you can try and pick the playstyle that you like based on the heroes you decide to join together. ![]() if you pair Sorocco and Seifer, you can either go all-in on Sorocco defending and Seifer attacking, or you can build an army of incredibly buff summons to do your fighting for you. Each character specialises in a couple of different things, and the ways in which they can all compliment each other varies depends on which mechanics you want to focus on. There are four characters to use in Roguebook, and you have to have to choose exactly two of them to start the game. Both of these things add a little extra touch of flavour to what you’ll be familiar with if you’ve played other games like Slay the Spire. The other things that really set it apart from the usual attack, block, repeat lines of a roguelike deckbuilder, is that you actually have two characters to control, and you can summon help. It’s a fun system, and it’s one of the main things that really helps to define this game and make it stand out from so many other games in this genre. ![]() ![]() As you explore you’ll find upgrades, NPC encounters, special events, and useful items like healing. ![]()
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